Since I have started learning Substance Designer and Substance Painter, I have been fascinated by the weather of objects. The weathering seems to give life or at least an existence to an object. I am sitting next to an old PacMan arcade machine and the weathering on it tells of should a well lived past and that it is still kicking. The fact that the left side of the machine is more worn than the right tells me that more right handed people played the game. Whenever you hear production artists speech about their designs being influenced by the story it is details like this that make a world believable.