I salute you, Miles Worthington.


Loaded had an intern this summer. That intern was Miles Worthington and can that guy animate. He single handedly took my lonely-flailing-side-project-of-a-short by the tail and shook out the many, many unanimated scenes and breathed life into to them. Offhand I don't know how many scenes he cranked out other than a shit-ton. My little short went from being about 50% animated to just over 97% animated in the span of a few months. He is a guy that loves to animate and it shows. I salute you, Miles and thank you so much for all your work. Hopefully the end result will merit the hard work you put into it.

Many thanks Miles!



And then there was two.

Things have been moving along on Lucky Charms. I have been experimenting with the visual look of Luck Charms along with flushing out the background renderings. About two-thirds of the animation is in-the-can with only about 15 scenes left to animate. This is where Loaded Pictures' new intern, Miles, steps in to help push this project to the finish line. Miles has recently graduated from School of the Art Institute of Chicago, specializing in cel animation. He will be handing the rest of the character animation, giving me the ability to concentrate on the backgrounds and the holistic look-and-feel of the piece. I am super stoked to have Miles on this project. In the first few days he has already animated about 3 scenes. Yeah for help!

three charms in his sweaty palms.

Things have slowed dowwwwnnnnnn…

I started realizing that I was burning the wick at both ends; which never leads to good results. I have since slowed down on the production of this short, in favor of more sleep–aiming for 8 hrs a night, since I am no longer the young pup–and putting some more attention to work-work since Loaded has a few jobs in production that have character animation in them.

One thing that I have changed is my approach to the animating process. Previously I was starting a scene and finishing the scene before moving onto the next one. I was original thinking that was a good approach to keep me with the feeling that SOLID progress was being made. I have changed that thinking to do the rough animation for the remainder of the scenes before going back to ink/fill and composite the scenes. I feel this will keep my animation-flow flowing which will (hopefully) lead to better animation and quicker production. At least that is my hope.

In the meantime check out Loaded's Winter 2014 Reel. There is a couple of unreleased Lucky Charm scenes in the middle of the montage.